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This is a line in the Wave section of the Aud.ini file that sets the buffer size for bouncing tracks. At a value of 0, the bounce buffer is the same size as the Mixing Latency value that you set in Edit > Preferences > Audio - Driver Settings. If you find that bouncing tracks, especially with certain soft synths, takes a very long time, you can set this value to 100, or some value between 0 and 350 so that the bounce buffer will use a more efficient size for bouncing, which has different requirements from normal playback latency.
Note: on larger projects, setting this variable to a large value can cause out-of-memory errors.
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Tails are flushed until the specified dB threshold is reached, or until the BounceFlushTailsMaxDurationSec duration is reached, whichever occurs first.
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The DefaultEqPosition Aud.ini variable lets you specify the default EQ position for all new tracks/buses. This variable lives in the [Aud] section of Aud.ini, and legal values are: 0 (pre FX) or 1 (post FX).
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This variable should be set in the [Wave] section. A value of zero turns off dezippering on gapping completely.
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This variable goes in the [Wave] section, and specifies the max preview duration (in milliseconds) in the Media Browser.
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Note: although Sonar doesn’t enforce a fixed value range, the recommended range should be between 10 and 200 milliseconds.
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This is a line in the Wave section of the Aud.ini file that controls whether or not audio devices are reset in response to transport changes (play/stop).
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This variable is similar to GapDezipperUsec except that it controls how the mixer itself renders abrupt gain transitions due to envelopes in the project. This variable is expressed in microseconds per dB and controls the speed of the fade in to the new gain value (default = 50 microseconds). The normal legal value range for this variable is 0 to 1000 microseconds.
This variable should be set in the [Wave] section. Important: Changing the value of this variable will affect how envelopes are rendered by the mixer and may cause your mixes to sound slightly different. Setting MixDezipperUsec too low can cause clicks while rendering abrupt gain changes due to envelopes.
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By default, Sonar uses the MMCSS task profile named Pro Audio. If desired, you can instruct Sonar to use a custom MMCSS task profile.
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Set to 0 to instead stop playback and display a dropout toast notification. Note: If enabled, you will still get a dropout notification if a dropout occurs during recording.
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This is a line in the Wave section of the Aud.ini file that specifies whether Sonar uses multichannel audio devices as multiple stereo pairs or just a single stereo pair.
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This is a line in the Wave section of the Aud.ini file that specifies whether Sonar uses multichannel audio devices as multiple stereo pairs or just a single stereo pair.
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This is a line in the [Wave] section of the Aud.ini file that controls whether VST plug-ins are suspended and resumed prior to starting a bounce operation.
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This variable goes in the [Wave] section and controls the interaction of the main audio thread and worker threads on multiprocessor systems when the Use Multiprocessing Engine option is enabled. Depending on the system, a particular model may result in less glitching and better overall performance. The values are as follows:
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This line goes in the section of the Aud.ini file under [ name of your sound card (‘n’ in , ‘n’ out) ]. If you get an error message when you try to change the audio driver bit depth to 24, try setting this line to 1. Most USB audio devices that use WDM drivers need this line set to 1.
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This variable goes in the [Video] section, and specifies the default video engine. For example:
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Note: Setting the value to 2 might have an adverse effect with certain audio hardware, causing recording to drop out. If this occurs, reset the value to 8 and try using ASIO drivers if your hardware has ASIO support.
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